17 Oct 2013: Hotfix 1b Released

Changelog

 * Technicians now prioritize objects with lower condition.
 * Post-processing is now enabled by default on Linux. (Fixes this bug)
 * It’s no longer possible to set a beacon for a number of Security duty citizens greater than the number you currently have.
 * Corpses disappear after 10 minutes of real world time instead of 1 week.
 * New options in Audio/Video settings menu:
 * Use OS Mouse Cursor: Use your operating system’s hardware-accelerated mouse cursor, in case you experience cursor lag.
 * Enable Post Effects: Enable screen post-processing effects for improved visuals.
 * Fullscreen: Run the game full-screen.
 * Fixed: Duty counts should only reflect characters who are citizens of your base.
 * Fixed: Broken refineries can still be used to convert asteroids into matter.
 * Fixed: Wrong graphic displays for broken Airlock Lockers.
 * Fixed: Time control hotkeys can trigger unsupported 0.5 game speed.
 * Fixed: Small seams between wall and floor tile art.