20 Dec 2013: Alpha 3a Released


 * Fixed: Builders sometimes get permanently stuck trying to build a prop.
 * Fixed: Bartenders get stuck idling if you save and reload while they're serving a cooked meal.
 * Fixed: Pathfinding-related crash.
 * Fixed: All plants bear only candy canes.
 * Fixed: All plants yield only one food item on harvest.
 * Fixed: Low-condition items that don't decay are unrepairable.
 * Fixed: Some plants are ignored by botanists.
 * Fixed: "Ghost helmet" visual glitch on raiders.
 * Fixed: Broken oxygen situation in "donut" style derelicts.
 * Fixed: Interiors of unexplored derelicts are exposed in cutaway view mode.
 * Fixed: Infinite loop during chat with bad save data.