Version History

Update 1.06 - Released 2014/11/13

- Modding support added for Mac and Linux

- Game uses a launch script now instead of running the binary directly, likely to fix some bug

- All flavor texts have been mutilated to replace trademark symbols with question marks by accident (see the description text for a plant, for example) smile

- it’s now possible to set config options to disable hostiles, docking, meteor events

- characters are immediately killed if they spawn or move outside the world bounds for some reason (dunno which bug this fixes)

- no longer targeting for attacks if in the brig

- monsters and killbots are now excluded from doctor’s scan+heal action

- oxygen recycler decay reduced by 16%

- level 2 oxygen recycler matter cost increased from 150 to 250

- level 2 oxygen recycler description fixed to correctly state it’s 4x more effective (description used to be wrong, said 2x better only)

- level 2 fridge capacity increased from 15 to 50

- some bug relating to fridge clearing timers fixed

- some bug relating to immigrant docking fixed

- some bug relating to room contiguity for power distribution seems to have been fixed too

- characters in elevated spacewalk will no longer float away from the world

- serving food will now satisfy social and amusement needs in addition to duty need

- supermaintainers are 3x more effective