Everything you need to build stuff will be under the Construct menu. Below is information regarding each command.
To create a room, select the Room icon and then drag your cursor over the area you wish to define. This creates walls and floor.
Once you have built a room, you should choose the appropriate zone. This is done by clicking inside the finished room in inspect mode, and picking the appropriate room zone.
The wall builder can be used to repair broken walls and to independantly build internal and external walls.
The floor builder can be used to independently build floors. Be aware that floors without walls will not be able to retain an air supply.
Objects can be constructed in appropriately zoned rooms. You can rotate objects by clicking the rotate icon in the bottom centre of the screen.
Used to destroy wall, floor, and objects in an area.
Used to clear blueprints for objects and rooms that haven't been constructed yet. The cost of the rooms and objects is refunded.
- Players cannot zone a room that hasn’t been built yet, and place objects in it. At some point, the developers would like to improve the UI around this so that it’s possible to design a complete room using the Construct tool as a kind of “blueprint mode”.