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::''Allows passage between walls. Crucial for room navigation.'' - In-game description
 
::''Allows passage between walls. Crucial for room navigation.'' - In-game description
   
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Can be sealed (locked) to prevent citizens and invaders from passing. Doors will slow, but not stop the spread of oxygen between two rooms unless one of the two rooms has been set to "[[Seal Oxygen]]". (To do this, select the room, not the door).
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Can be sealed (locked) to prevent citizens and invaders from passing. Doors will slow, but not stop the spread of oxygen between two rooms unless one of the two rooms has been set to "Seal Oxygen". (To do this, select the room, not the door).
   
 
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